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PVZ Hybrid Remake Download

PVZ Hybrid Remake is the featured release on this site and a separate line from the Classic mod. Download version 0.30 for Android or Windows here, or open the dedicated 0.29, 0.28.1, 0.28, 0.27, 0.26.1, and 0.26 records for previous-version details and downloads.

Creator & site publisher: 潜艇伟伟迷 · BilibiliPage updated:

Featured edition

PVZ Hybrid Remake

Latest version0.30
Download ready

Remake is the featured release. Choose the Android APK or Windows ZIP for version 0.30.

CUSTOM LEVEL TOOL

v0.30

PVZ Hybrid Level Editor

The Level Editor is an optional tool for creating, editing, and testing custom levels. It is not the Remake game and is not required to play.

Compatible Remake versions0.30

Release announced: · Level Editor release source

Remake 0.30 uses Level Editor 0.30. Level Editor 0.30 supports Remake 0.30. Small game patches can continue using their compatible editor and do not require a separate download.

Files are served from this site’s download domain, r2.182666.xyz. Download cards include the filename and platform, with byte size, SHA-256 and verification date where available.

Release announced:

Bilibili announcement (Chinese)

OLDER REMAKE DOWNLOADS

Need an earlier Remake release?

Versions 0.29, 0.28.1, 0.28, 0.27, 0.26.1, and 0.26 remain available on their own download pages with release notes and the matching Level Editor.

  • v0.29
  • v0.28.1
  • v0.28
  • v0.27
  • v0.26.1
  • v0.26
View previous versions & downloads

What's new in this release?

Current release in this edition

PVZ Hybrid Remake 0.30

Remake 0.30 expands Magic Garden with pool maps and stages 10-11–10-20, adds 10 plants, 10 zombies, and sandbox battles, and updates balance, combat, and save loading.

  • Ten white-card plants arrive, including magical Lily Pad, Fume-shroom, Chomper, Sea-shroom and Cattail variants, Wizard Pumpkin, and Magic Stone Nut.
  • Ten zombies join the battle, including divination and guardian warlocks, a witch, a demon summoner, and a mechanical kangaroo.
  • Adds day and night Magic Garden Pool maps and Part II stages 10-11 through 10-20.
  • Sandbox battle mode is available through Custom Levels → Sandbox Battle Levels.
  • Rebalances Foxtail and Dogtail costs, firing intervals, and projectile counts. Split-Pea and Gatling Cattails cost less and recharge in 30 rather than 50 seconds.
  • Hybrid Park levels are unlocked by default and gain hints. The shop adds a colorful Magic Stone Nut skin.
  • Restores the chili cannon’s heat trigger, standardizes grid-based area attacks and fear effects, and fixes disappearing peas, incorrect targets, and repeated shield damage.
  • Fixes vase occupants being targeted, empty catapult shots, balloon detachment, magic-bean targeting, projectile paths, and duplicate projectiles from the treasure stump.
  • Corrects ash animation remnants, health-bar and ghost layering, skin-specific cannon and projectile visuals, and shield display after hypnosis.
  • Fixes mower collisions after loading, restores preset pea-cannon auto-fire in I, Zombie, and preserves giant Imp-throwing state across saves and multiplayer synchronization.

Release announced:

Bilibili announcement (Chinese)

Summarized from the creator’s 2026-10-10 Bilibili announcement and its 0.30.0 changelog image.

Previous release

PVZ Hybrid Remake 0.29

Remake 0.29 introduces Magic Garden Part I, 10 white-card plants, eight zombies, the Sealing Shovel, and MOD levels, alongside combat and level-completion fixes.

  • Ten white-card plants join the roster, including magical Peashooter and Sunflower variants, Nut Guard, Vampire Flowerpot, and Wild Potato Mine.
  • Eight zombies arrive, including sleep and time warlocks, a guard Gargantuar, a newspaper giant, and construction workers.
  • Magic Garden and Valley gain day and night maps. Magic Garden Part I opens stages 10-1 through 10-10.
  • Adds the Sealing Shovel, October Daily Challenge skins, and shop skins for Icicle Shooter and Ice-Flame Pumpkin.
  • Open MOD levels from Custom Levels. The main menu’s Options → MOD Management supports creating, playing, and importing MODs.
  • Fixes level completion after the star formation and certain zombie deaths, with timeout protection for death processing.
  • Adjusts the boss vehicle strike area and fixes invalid attack targets, stuck charging zombies, and mine and Squash trigger timing.
  • Fixes hypnosis targeting, shield durability, and miner movement, and refines time-stop, magic-bean splitting, and guard charge behavior.

Release announced:

Bilibili announcement (Chinese)

Summarized from the creator’s 2026-09-25 Bilibili announcement and its 0.29.0 changelog image.

Previous release

PVZ Hybrid Remake 0.28.1

Remake 0.28.1 is available for Windows and Android. The creator updated the original announcement on September 19; no separate list of 0.28.1 changes was published in that post.

  • The announcement title and Windows and Android download descriptions now identify Remake 0.28.1.
  • No separate 0.28.1 fix or feature list is given. See the retained 0.28 record for the new plants, maps, challenges, and other changes introduced in 0.28.

Announcement updated:

Bilibili announcement (Chinese)

Based on the original Bilibili post edited on September 19, 2026 at 19:24 (China time). September 19 is the announcement update date; the post was first published on September 12 and its attached changelog images still describe 0.28.0.

Previous release

PVZ Hybrid Remake 0.28

Remake 0.28 adds new plant cards and zombies, Riverside Lawn maps, plant challenges, Daily Challenge improvements, a smaller package, performance updates, and combat fixes.

  • Adds five white-card plants: Charm Flowerpot, Sea-leaf Umbrella, Garlic Torchwood, Wall-nut Pumpkin, and Explosive Mine.
  • Adds premium diamond cards Gene Ice-shroom and Rubik’s Cube Box, the purple upgrade card Ice-fire Split Gatling Pea, and nostalgic Twin Sunflower and Spikerock cards.
  • Adds ladder-, yeti-, and sled-related zombies, including Ladder Catapult Zombie and Yeti Newspaper Zombie.
  • Adds daytime and nighttime Riverside Lawn maps and a small mushroom-cluster obstacle.
  • Adds challenges 1–6 for both Gene Ice-shroom and Rubik’s Cube Box, Hybrid Park levels for Charm Flowerpot, Sea-leaf Umbrella, and Garlic Torchwood, and an Ice-fire Split Gatling Pea trial.
  • Daily Challenge can preview level names, maps, and tags. Quick Challenge completes the daily check-in after the subset required by that day’s rules; the count varies, and some challenge days still require all levels.
  • Reduces the difficulty of Adventure 9-16 in Experimental Base Part II.
  • Reduces package size, speeds up loading, and improves animation and performance when many characters appear together.
  • Fixes unexpected zombie lane changes after hits, water rendering, position jumps, Yeti Miner digging, Bungee and Hypnotist targeting, and Magnet-shroom behavior after re-entering a level.
  • Fixes charm and gene-conversion allegiance, synchronized sun and brain production, purification shields, and sleep, waking, and attack behavior.
  • Fixes crushing and hit detection for holographic or projected plants, attack cooldowns, explosion death effects, and friendly fire after allegiance changes.
  • Fixes mine triggers and zombie actions in I, Zombie, and separately fixes coin collection trajectories.

Release announced:

Bilibili announcement (Chinese)

Summarized from the official 0.28.0 changelog and Daily Challenge images in the September 12 Bilibili announcement. English plant names are descriptive translations.

Previous release

PVZ Hybrid Remake 0.27

Remake 0.27 continues Experimental Base with new plants, zombies, stages, skins, a boss health bar, performance improvements, and documented fixes.

  • Adds 10 white-card plants, including Holographic Potato Mine, Charging Sun-shroom, Mechanical Blast-proof Pumpkin, and Gene Corn-pult.
  • Adds Gene Bomb Zombie, Holographic Projection Zombie, and Electromagnetic Tow-truck Zombie.
  • Adds a new nighttime super-large map.
  • Continues Adventure chapter 9, Experimental Base Part II, with stages 9-11 through 9-20, and adds I, Zombie Adventure chapter 4 stages 4-1 through 4-10.
  • Adds September daily-challenge skins and four crystal-exchange skins.
  • Adds an optional boss health-bar display that players can enable in settings.
  • Optimizes stage-resource loading to shorten stage entry and scene loading times.
  • Improves plant and zombie Almanac loading and display logic, including blank-page and misplaced-content fixes.
  • Improves visual stability and resource management, reducing display residue and overall resource use across devices.
  • Fixes Holographic Laser Wall-nut penetration, Cleaver Zombie hand-model, and low-health Catapult Zombie animation issues.
  • Fixes Holographic Plant heavy-attack targeting, Purification Jalapeno and Gift-box Zombie interactions, Dancing Zombie companion configuration, and charm-side drop ownership.
  • Fixes special-zombie behavior in I, Zombie, Bejeweled music and gem dragging, card-art overlap, model clipping, and boss ice-ball or severed-model display issues.

Release announced:

Bilibili announcement (Chinese)

The summary follows the official 0.27.0 changelog image published in the August 29 Bilibili announcement.

Previous release

PVZ Hybrid Remake 0.26.1

Remake 0.26.1 is a maintenance update following 0.26, focused on known bugs and the game experience.

  • The announcement confirms known-bug fixes and game-experience improvements, without an itemized changelog.

Release announced:

Bilibili announcement (Chinese)

The release date and maintenance-update description come from the August 22 Bilibili announcement.

Previous release

PVZ Hybrid Remake 0.26

Remake 0.26 introduces the Experimental Base chapter, new plants and enemies, and additional maps and tools.

  • Adds 8 white-card plants, including Holographic Sunflower, Holographic Laser Wall-nut, and Mechanical Starfruit.
  • Adds Adventure chapter 9, Experimental Base (9-1 through 9-10), with new enemies and the Dr. Dave boss.
  • Adds laboratory and super-large maps, the energy shovel, and custom-level improvements.

Release announced:

Bilibili announcement (Chinese)

The original post was later edited for 0.26.1 on August 22. This 0.26 record retains the original August 16 publication date instead of the later edit date.

Remake release identity

Version 0.30 APK and ZIP downloads are available above. The 0.29, 0.28.1, 0.28, 0.27, 0.26.1, and 0.26 entries lead to dedicated records with their own downloads. Classic 3.18 remains separate.

Remake release identity

Do not compare 0.30 with 3.18

Remake is a rebuilt PVZ Hybrid edition with its own 0.x release line and package set. Version 0.30 is the current Remake record on this site, with 0.29, 0.28.1, 0.28, 0.27, 0.26.1, and 0.26 retained as previous releases. Classic 3.18 belongs to another branch, so comparing 0.30 and 3.18 as ordinary sequential versions produces the wrong download choice. Identify the game by the Remake name, platform, release notes, and filename before installing an APK, Windows ZIP, translation, save, or update.

Choose your Remake package

Windows ZIP or Android APK

Choose the ZIP for Windows or the APK for Android. On Windows, extract the complete archive and keep the executable with its resources. The installation guide lists the launcher filename and setup steps for each platform.

Choose PC or Android

The platform files are not interchangeable

The Windows download is a ZIP that must be extracted; the Android download is an APK installed through the device's package installer. Do not rename one format to imitate the other or use an Android emulator guide as proof that a Windows archive supports mobile. Before downloading, check the platform label beside version 0.30 and confirm that your device has enough free space for both the package and the installed files. Keep the original download until the game launches so a failed extraction or installation can be retried cleanly.

Previous releases 0.29, 0.28.1, 0.28, 0.27, 0.26.1, and 0.26

Use the archive only for a specific reason

Remake 0.29, 0.28.1, 0.28, 0.27, 0.26.1, and 0.26 remain available for players who need a previous package for compatibility, rollback, or comparison. They are not presented as the recommended current download. Choose one only when a guide, save, translation, device limitation, or troubleshooting step explicitly calls for that version. Install it separately from 0.30 and label the folder with the version. This prevents an older executable or asset from silently replacing the current build and lets you compare behavior without losing the working installation.

Open installation guide