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PVZ Hybrid Remake 0.27 Update Notes

This page keeps the official Remake 0.27 announcement, August 29 release date, and matching Windows and Android packages together. Older 0.26.1 and 0.26 records remain available separately.

Creator & site publisher: 潜艇伟伟迷 · BilibiliPage updated:

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PVZ Hybrid Remake 0.27

Game files are kept on the matching edition download page. Open the exact version section there to choose the correct platform file.

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What's new in this release?

Current release in this edition

PVZ Hybrid Remake 0.27

Remake 0.27 continues Experimental Base with new plants, zombies, stages, skins, a boss health bar, performance improvements, and documented fixes.

  • Adds 10 white-card plants, including Holographic Potato Mine, Charging Sun-shroom, Mechanical Blast-proof Pumpkin, and Gene Corn-pult.
  • Adds Gene Bomb Zombie, Holographic Projection Zombie, and Electromagnetic Tow-truck Zombie.
  • Adds a new nighttime super-large map.
  • Continues Adventure chapter 9, Experimental Base Part II, with stages 9-11 through 9-20, and adds I, Zombie Adventure chapter 4 stages 4-1 through 4-10.
  • Adds September daily-challenge skins and four crystal-exchange skins.
  • Adds an optional boss health-bar display that players can enable in settings.
  • Optimizes stage-resource loading to shorten stage entry and scene loading times.
  • Improves plant and zombie Almanac loading and display logic, including blank-page and misplaced-content fixes.
  • Improves visual stability and resource management, reducing display residue and overall resource use across devices.
  • Fixes Holographic Laser Wall-nut penetration, Cleaver Zombie hand-model, and low-health Catapult Zombie animation issues.
  • Fixes Holographic Plant heavy-attack targeting, Purification Jalapeno and Gift-box Zombie interactions, Dancing Zombie companion configuration, and charm-side drop ownership.
  • Fixes special-zombie behavior in I, Zombie, Bejeweled music and gem dragging, card-art overlap, model clipping, and boss ice-ball or severed-model display issues.

Release announced:

Bilibili announcement (Chinese)

The summary follows the official 0.27.0 changelog image published in the August 29 Bilibili announcement.

What changed in 0.27

Remake 0.27 was published on August 29, 2026. It continues Experimental Base, adds plants, zombies, stages, skins, a boss health-bar option, performance improvements, and documented fixes.

01

What changed in 0.27

Experimental Base continues

The official changelog adds 10 white-card plants, three zombies, a nighttime super-large map, Experimental Base stages 9-11 through 9-20, and I, Zombie Adventure chapter 4 stages 4-1 through 4-10. It also adds September challenge skins and four crystal-exchange skins.

02

Performance and fixes

Faster loading and a more stable interface

Version 0.27 adds an optional boss health bar, shortens stage and scene loading, improves Almanac loading and layout, reduces resource use, and fixes display, combat, interaction, Bejeweled, I, Zombie, card-art, model, and boss-effect issues listed in the official image.

03

Update safely

Keep the previous build until 0.27 is verified

Back up saves and configuration, install the Windows ZIP or Android APK for the correct platform, and launch the clean 0.27 build before adding translations or copied files. Keep 0.26.1 and 0.26 in separate locations when they are needed for rollback or compatibility.