Previous release
PVZ Hybrid Remake 0.29
Remake 0.29 introduces Magic Garden Part I, 10 white-card plants, eight zombies, the Sealing Shovel, and MOD levels, alongside combat and level-completion fixes.
- Ten white-card plants join the roster, including magical Peashooter and Sunflower variants, Nut Guard, Vampire Flowerpot, and Wild Potato Mine.
- Eight zombies arrive, including sleep and time warlocks, a guard Gargantuar, a newspaper giant, and construction workers.
- Magic Garden and Valley gain day and night maps. Magic Garden Part I opens stages 10-1 through 10-10.
- Adds the Sealing Shovel, October Daily Challenge skins, and shop skins for Icicle Shooter and Ice-Flame Pumpkin.
- Open MOD levels from Custom Levels. The main menu’s Options → MOD Management supports creating, playing, and importing MODs.
- Fixes level completion after the star formation and certain zombie deaths, with timeout protection for death processing.
- Adjusts the boss vehicle strike area and fixes invalid attack targets, stuck charging zombies, and mine and Squash trigger timing.
- Fixes hypnosis targeting, shield durability, and miner movement, and refines time-stop, magic-bean splitting, and guard charge behavior.
Release announced:
Bilibili announcement (Chinese)Summarized from the creator’s 2026-09-25 Bilibili announcement and its 0.29.0 changelog image.