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PVZ Hybrid Remake 0.28 Update Notes

Remake 0.28 was released on September 12, 2026. This page brings together the creator’s announcement, update highlights, and links to the matching Windows and Android downloads. Level Editor 0.28 was released on September 13; older game and editor files remain in their version archives. This is a previous release; Remake 0.28.1 is now current.

Creator & site publisher: 潜艇伟伟迷 · BilibiliPage updated:

Version download

PVZ Hybrid Remake

Selected version0.28
Download ready

This exact version is available in the platform files listed below.

CUSTOM LEVEL TOOL

v0.28

PVZ Hybrid Level Editor

The Level Editor is an optional tool for creating, editing, and testing custom levels. It is not the Remake game and is not required to play.

Compatible Remake versions0.28 / 0.28.1

Release announced: · Level Editor release source

Remake 0.28 uses Level Editor 0.28. Level Editor 0.28 supports Remake 0.28 / 0.28.1. Small game patches can continue using their compatible editor and do not require a separate download.

Files are delivered from this site’s r2.182666.xyz download domain. Where complete-file verification is available, the file lists its byte size, SHA-256, and verification date. Missing verification details mean the hosted file has not been verified here. These checks do not confirm a game launch or device compatibility test.

Release announced:

Bilibili announcement (Chinese)

What's new in this release?

Previous release

PVZ Hybrid Remake 0.28

Remake 0.28 adds new plant cards and zombies, Riverside Lawn maps, plant challenges, Daily Challenge improvements, a smaller package, performance updates, and combat fixes.

  • Adds five white-card plants: Charm Flowerpot, Sea-leaf Umbrella, Garlic Torchwood, Wall-nut Pumpkin, and Explosive Mine.
  • Adds premium diamond cards Gene Ice-shroom and Rubik’s Cube Box, the purple upgrade card Ice-fire Split Gatling Pea, and nostalgic Twin Sunflower and Spikerock cards.
  • Adds ladder-, yeti-, and sled-related zombies, including Ladder Catapult Zombie and Yeti Newspaper Zombie.
  • Adds daytime and nighttime Riverside Lawn maps and a small mushroom-cluster obstacle.
  • Adds challenges 1–6 for both Gene Ice-shroom and Rubik’s Cube Box, Hybrid Park levels for Charm Flowerpot, Sea-leaf Umbrella, and Garlic Torchwood, and an Ice-fire Split Gatling Pea trial.
  • Daily Challenge can preview level names, maps, and tags. Quick Challenge completes the daily check-in after the subset required by that day’s rules; the count varies, and some challenge days still require all levels.
  • Reduces the difficulty of Adventure 9-16 in Experimental Base Part II.
  • Reduces package size, speeds up loading, and improves animation and performance when many characters appear together.
  • Fixes unexpected zombie lane changes after hits, water rendering, position jumps, Yeti Miner digging, Bungee and Hypnotist targeting, and Magnet-shroom behavior after re-entering a level.
  • Fixes charm and gene-conversion allegiance, synchronized sun and brain production, purification shields, and sleep, waking, and attack behavior.
  • Fixes crushing and hit detection for holographic or projected plants, attack cooldowns, explosion death effects, and friendly fire after allegiance changes.
  • Fixes mine triggers and zombie actions in I, Zombie, and separately fixes coin collection trajectories.

Release announced:

Bilibili announcement (Chinese)

Summarized from the official 0.28.0 changelog and Daily Challenge images in the September 12 Bilibili announcement. English plant names are descriptive translations.

What changed in 0.28

Remake 0.28 adds new plant cards and zombies, Riverside Lawn maps, plant challenges, Daily Challenge improvements, a smaller package, performance updates, and combat fixes.

What changed in 0.28

New cards, maps, and plant challenges

Five white-card plants join new diamond, purple upgrade, and nostalgic cards. Riverside Lawn has day and night variants with a small mushroom-cluster obstacle. The release also adds ladder-, yeti-, and sled-related zombies, plant challenges, Hybrid Park levels, and a trial for the new Ice-fire Split Gatling Pea.

Daily Challenge and performance

Check each day’s rules before a quick challenge

Daily Challenge previews level names, maps, and tags. Quick Challenge follows the requirements of the selected day rather than a fixed level count; some days still require every level. Adventure 9-16 is easier. Package size and loading are reduced, animation is smoother, and the official notes cover targeting, allegiance, holographic plants, I, Zombie, and coin collection fixes.

Update safely

Keep the previous build until 0.28 is verified

Back up saves and configuration, then install the correct Windows ZIP or Android APK separately. Test a clean 0.28 game before copying optional files. For custom levels, use Level Editor 0.28. Keep game and editor 0.27 and the older archives when a rollback or compatibility requirement calls for them.